Dev Log #2
Anthony, Producer, Lead Design, Audio Design
This week I worked on more music for the game as well as other sound design including ship sounds, weapon sounds, environment sounds and other effects. I also worked on adding controller support to the game through Game Maker. Other things I am working on include researching exporting the game in HTML5, A website to go along with that. As well as working with an animator to create an opening scene for the trailer for the game. I have also worked on recruiting more team members for art assets.
Liz, team artist
This past week I have continued working on the toad boss and things similar. Using photoshop I was able to make a new sprite sheet of the toads attack, this will eventually be paired with another sheet of his tongue and acid attack. I also made an updated toad boss ship with an animated cover so that it can be used as a defense and an updated toad minion ship, with a tadpole moving inside. I have several background concepts in the works that be will up in our game shortly.
*Updated* Goals for next three weeks (4/11 - 4/25):
-QA testing, bug report due 4/18
-Continue work on sprites and backgrounds
-Work on tile sets
-Add tutorial level
-Continue work on Toad King boss battle
-Export Game in HTML5 (Kacper)
-Complete final Alpha Build due 4/25
-Work on controller support (Anthony)
-Work on more music (upbeat) (Anthony)
-Work on Sound effects (Anthony)
-Work on trailer (Anthony)
-Work on website (Anthony)
Get Albert II: Space Monkey
Albert II: Space Monkey
A monkey in space, in a flying banana.
Status | In development |
Author | Monkey See Monkey Dev |
Genre | Action, Shooter |
Tags | 2D, albert-ii, banana, monkey, Space |
More posts
- Alpha 0.475 Released!Oct 13, 2019
- Pixel Pop Demo Released!Sep 16, 2019
- Alpha V3 ReleasedMay 17, 2019
- Alpha ReleasedMay 03, 2019
- Dev Log #4Apr 26, 2019
- Dev Log #3Apr 19, 2019
- Dev Log #1Apr 06, 2019
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